Dungeon Master S Guide 2

Autor: Bill Slavicsek
Publisher:
ISBN: 9780786952441
File Size: 56,16 MB
Format: PDF, ePub, Mobi
Read: 3286
Download or Read Book
Offers tips, advice, and strategies for creating worlds and adventures that players can enjoy while participating in the roleplaying game.

Dungeon Master S Guide

Autor: Monte Cook
Publisher:
ISBN: 9780786915514
File Size: 76,44 MB
Format: PDF, Mobi
Read: 1674
Download or Read Book
Offers tips, advice, and strategies for mastering the game, dungeons and dragons.

Dungeon Master S Guide Ii

Autor: Jesse Decker
Publisher:
ISBN: 9780786936878
File Size: 43,24 MB
Format: PDF, Docs
Read: 9353
Download or Read Book
A follow-up to the Dungeon Master's Guide, designed to aid Dungeon Masters and reduce game preparation time. TheDungeon Master's Guide IIbuilds upon existing materials in the Dungeon Master's Guide. It is specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings. Ready-made game elements include instant traps, pre-generated locations, treasures, and a fully realized and rendered town. JESSE DECKER is the development manager for Wizards of the Coast, Inc. whose recent roleplaying game design credits includeComplete Adventurer, Races of Stone, andUnearthed Arcana. DAVID NOONAN is an RPG designer/developer at Wizards of the Coast, Inc. Recent credits include authoringComplete Divine and co-authoring Races of StoneandUnearthed Arcana. CHRIS THOMASSON previously served as Editor-in-Chief ofDungeon Magazine. His design credits includeFiend Folio andMonster Manual III, as well asBow and Bladefor Green Ronin Publishing. JAMES JACOBS is the associate editor ofDungeon Magazine and has published numerous articles inDragon Magazine. His most recent credits with Wizards of the Coast, Inc. include co-authoringThe Book of Aberrations,Races of Faerun, andFrostburn. ROBIN D. LAWS, game designer and novelist, is best known for the roleplaying gamesFeng Shui,Heroquest, andDying Earth, along with,Robin's Laws of Good Gamemastering.

Dungeon Master S Guide

Autor: Wizards of the Coast
Publisher:
ISBN: 9780786962457
File Size: 10,19 MB
Format: PDF, ePub
Read: 2037
Download or Read Book
Offers tips, advice, and strategies for mastering the game, Dungeons and Dragons.

Player S Handbook Paladin

Autor:
Publisher:
ISBN: 9780786952663
File Size: 41,65 MB
Format: PDF, Mobi
Read: 2009
Download or Read Book
Speed up your game with official D&D® power cards. Players using Player's Handbook(R) Power Cards don't need to crack open a rulebook every time they cast a spell--all the crucial information is right in front of their eyes. Each and every class power appearing in the Player's Handbook has its own card. Simply select the cards for your character's powers and you're ready to play! This deck of 100 cards includes all the powers from Player's Handbook for the paladin, plus a few blank cards for players to use for other powers.

Dungeon Master S Screen

Autor: Wizards of the Coast
Publisher:
ISBN: 9780786927838
File Size: 27,38 MB
Format: PDF
Read: 784
Download or Read Book
Every Dungeon Master needs a screen to conceal notes and dice rolls and to have valuable charts and information close at hand. This Forgotten Realms accessory includes a 32-page booklet of tables and topography and a four-panel screen containing a wealth of information and featuring original artwork on the front.

Dungeon Masters

Autor: Wizards Rpg Team
Publisher:
ISBN: 9780786956302
File Size: 33,53 MB
Format: PDF
Read: 6982
Download or Read Book
Awesome tools, rules, and adventure content for every Dungeon Master. If you're a Dungeons & Dragons player interested in taking on the role of the Dungeon Master, or if you're an experienced DM looking for more game advice, tools, and adventure content, the Dungeon Master's Kit™ has exactly what you need to build your own Dungeons & Dragons campaign and excite the imaginations of you and your players. This deluxe box contains rules and advice to help Dungeon Masters run games for adventurers of levels 1–30. It also includes useful DM tools such as a Dungeon Master's screen (with tables and rules printed on the inside), die-cut terrain tiles and monster tokens, and fold-out battle maps. Game components: • 96-page book of rules and advice for Dungeon Masters • 32-page monster book • Two 32-page adventures • 3 sheets of die-cut monster tokens • 2 double-sided battle maps • Fold-out Dungeon Master's screen

Monster Manual

Autor: Wizards RPG Team
Publisher:
ISBN: 9780786965618
File Size: 66,28 MB
Format: PDF
Read: 1902
Download or Read Book
Describes the characteristics and attributes of a variety of monsters, zombies, demons, giants, werewolves, animals, and aliens for use in the Dungeons and Dragons game.